Archive for the 'Uni' Category

Looking to the Future!

Last night was an auspicious evening of canapé’s, white wine and people sitting down and playing Cyber Granny. It was, of course, the Bachelor of Games and Interactive Entertainment Industry Exhibition. This was great cause for celebration as my beautiful fiancé had baked cookies, provided a pretty pink “table cloth” and booth-babe’d for us! Stephen created for the group a large number of specialised teabags with Cyber Granny on the label of each individual bag, brought a tea pot and a walking stick, and was the voice of our group. I myself printed the DVD case inserts and the poster, burned 10 DVDs, set up the electronics and generally looked awesome.

The day itself went really well, with some very positive responses from the industry representatives and other students who took the time to sit down and play the game. My father came in the evening for the food and drinks, and to see how it all turned out. This was especially interesting because he could not stop himself playing the game while no one else was.

As for what I am going to do now that I have done my last presentation of my education life, I intend to get a job (as I have said) and would love it to be at THQ. They currently have a Level Design position going of which I fit the criteria to a tee. The only problem is that every Tom, Dick and Gabe Newel will most likely be applying for the position, making it well hard for a undergrad like myself to even get an interview, let alone secure the position.

The other option is to get a job doing something else in the industry (Such as Quality Assurance or making coffee) and then work my way up from there. Unfortunately that renders my university degree pointless, and I do not appreciate pointless expenditures of gratuitous amounts of money.

On a lighter side, I feel I am finally become fed up with FarmVille on facebook, as it is just getting tedious now, and I believe I will start spending more of my time watching movies which I have not seen yet. Movies such as 2001: A Space Odyssey and Ghost in the Shell – Both of which I intend to watch within the next day or two. There are a large number of films which I have not seen and would really like to, but as I have been more focused on playing games than other forms of storytelling, haven’t had the chance.

In the world of games, I have spent some time playing Need for Speed: Shift which has taken a couple hours, and is actually pretty decent. I would give it 7 out of 10. Much better than the previous few instalments of the same game, but could be better.

Anyway, I’m going to meet up with Stuart my friend from uni who I haven’t seen in quite some time, so for now, I bid you Farewell!

Andrew

The End, Again

So it’s been another month or two since my last post. Sorry about the delay again, uni has been getting super-nuts. And rightly so, I only have three weeks left. In total. Three weeks. That’s less time than it takes to properly smoke red meat?

Our game is finished to the standard which we could have hoped for having only three group members, one of which has communication and cooperation issues. You can check out the trailer and download the whole thing Here on my site. There is also a feedback form, but that’s getting on now.

As for my new site (with the domain andrewdor.com free) i have found Arvixe who offer an amazing hosting package, and am using it to it’s full advantage. I pay a lot more for it than NFS, but it is so much better.

On the employment front, I have submitted my resume to a couple of places, namely THQ Australia who are based in Fortitude Valley in brisbane which is a nice train ride away from my home town. I really need to get a serious position so I can make the money to get married. I cannot wait till then. But until then I believe I will have to put in some hard hours at my current workplace, Big W. Oh joy.

As for gaming, I have been “researching” some of the most popular facebook games, as there is such a large player base. I have found that Farmville by Zynga is an interesting concept, allowing players to plant crops and harvest them after a certain amount of time. Resturaunt City by Playfish is another example of this, allowing people to set up and manage their own resturaunt. These two games generate income by selling in-game currency. That model is a good idea, although your income needs to be ballanced just like the game. The last game I have indulged in is Bejeweled Blitz. It is a 1 minute limited version of a PopCap pc game. These are ridiculously addictive and good to compete against your contacts with.

As I am finishing uni shortly, i hope to do all I can with this blog and my portfolio. You never know who could be looking. I’ll keep you updated.

Andrew

Posted by Wordmobi

Trials and Tribulations

So, after a month of radio silence, I am back, spreading the love.

A fair bit has happened, such as my motherboard breaking, a car crash, and more game development issues, but that will come later.

First off. What is with web hosts? All I want is a good, reasonably priced, completely unlimited hosting service. Cause my host has kinda changed it’s pollicies and now I am going to be hit with a bunch of fees and charges I didn’t have previously. Gah.

A project I have been working on between uni and fixing my computer, known as BuildStik is coming along nicely. I am aiming to find a new host and run a type of mirroring service for all kinds of free applications, possibly even tutorials etc.

As for my computer screwing up, turns out my motherboard died, so I had to pick up a new one. Not that I am complaining. My new GA-EP45-DS5 kicks ass.

My final semester of higher education is cruising along at a scary pace. I only have 5 weeks left. Ahh! I am a little worried that i’m not going to get a job. And I really need a job to move out of my mum’s place. Embarrassing much?

The final game-design unit is coming together. We have had another team member drop out, so our group is down to three members. This makes it a little hard for us to get everything together, though we are kind of used to it by now.

On a less cool note i was involved in a car accident last saturday, but it wasn’t too bad. Just ruined my car. Gotta follow up on insurance. *sigh*

Anyway, gotta run.
Great chatting,
Andrew

Posted by Wordmobi

Next Best Thing

Ok, so i have been thinking about how we are going to make this game of ours interesting, and not a lot has been coming to me.

I read an article in the September PCPowerPlay about the original Duke Nukem, and how that was appealing to gamers at the time, and i just don’t think people are the same. All the choice people have in games today means that a good, but simple game will fall through the cracks, even if it has a small following.

Admitedly, we had this in mind from our research and have tried to compensate by including aspects from many different, yet compatible genre’s of games. Because we are developing a 2D platformer, we are incorporating other 2D games styles, such as shooter, puzzle and even some card games.

This being said, it’s still gonna take more than choice to get people interested. It’s going to take polish, and character development. Having a character that the players can relate to is something, but having a character that the player enjoys playing and wants to find out more about because of their smashed expectations is ideal.

We are developing Cyber Granny to do just that. Take what the player knows and understands and smash their perception. Even if it is of an old lady. Sticking to stereotypes helps inject humor into the game, like cups of tea as health powerups. Because what else would a crime-fighting, ninja-kicking 80year old woman want?

Level design has also been thought about. As we are having a frame-based game, and it is a platformer, we are going to endevour to get the map layout as non-linear and interesting as possible within the engine we are using. Giving the player multiple possible pathways and making them feel as if there is a bigger game than what they are experiencing is excellent for replayability.

On the whole, we are hoping that CG can really give us a helping hand into the industry, and possibly even give us a name!

Check back later for updates.
Andrew

Posted by Wordmobi

Final Farewell

Well, where to begin? I am back again at uni after a long break of about 8 weeks, and roaring to go (heh). I admit it has been a while (again) since I have blogged, but i’m not going to let that stop me!

During the break my old Nokia 6110 Navigator broke down, and I have a shiny new E71 with WordMobi for blogging. I hope this gives me reason enough to try keep it a little bit more up to date.

As for the education, I achieved two credit’s and two passes for last semester, which is very relieving, and I only have three subjects remaining.This semester I need to knuckle down and finish the game we (as a team) are developing.

In more personal notes, my engagement party was awesome, thanks to many peeps, and my beautiful fiance’ who organised most of it. We are chugging along happily towards marriage.

I know I am meant to blog about games and gaming, but of late my habits have been… Less than average. So when dev issues arrive with this game we are making, i’ll let you know.

That’s about it from me. I hope this one gets posted right..
Andrew

Posted by Wordmobi